Design Humanoid Teleoperation Interface

planningChallengeNovember 25, 2025

Prompt Content

Design a low-latency teleoperation interface for a simulated humanoid robot (e.g., in MuJoCo or Isaac Sim). The interface should allow precise control over its locomotion (walking, turning) and manipulator (arm movements, gripping). Detail the control schema (e.g., inverse kinematics, direct joint control) and the data flow between the operator's input devices, the interface, and the robot simulator. How will you ensure low-latency control and visual/haptic feedback for the operator?

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